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.dsy:it. : Powered by vBulletin version 2.3.1 .dsy:it. > Didattica > Corsi G - M > Grafica e immagini digitali > esame febbraio 08
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Gehur
.grande:maestro.

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spero non mi dia grattacapi, grazie

01-02-2008 19:32
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[>>>>VK<<<<]
.arcimaestro.

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se scopri come fare a fare solo il bordo fammelo sapere thx ...

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Jessica Alba Italian Fans Site

04-02-2008 09:42
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Olòrin
.simpatizzante.

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Niente.. io qui con il bordo sono ancora in alto mare! :evil:

04-02-2008 09:52
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[>>>>VK<<<<]
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ma ci deve essere qualcuno che c'è la fatta cacchio....nn conoscete nessuno?

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Jessica Alba Italian Fans Site

04-02-2008 09:59
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death_scythe
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con la teiera sono arrivato a questo punto... cmq cè ancora da migliorare qualcosa...

05-02-2008 20:53
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Olòrin
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Originally posted by death_scythe
con la teiera sono arrivato a questo punto... cmq cè ancora da migliorare qualcosa...



Sì.. la RimLight si dovrebbe vedere solo sui bordi.. è il problema che abbiamo un po' tutti! :x

06-02-2008 00:50
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[>>>>VK<<<<]
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dai raga qualcuno ce la deve fafre a fare sta cacchio di rimlight...a me manca solo quello.....

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Jessica Alba Italian Fans Site

06-02-2008 09:45
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death_scythe
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ma anke a voi i rendering con pixie sono scuri???
e xkè nn mi carica i rib della teiera e dello yoyo adesso.... porc!!!!!

07-02-2008 16:40
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pallu
.primate.

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Raga qualcuno si ricorda la sintassi di texmake?

code:
> texmake -smode periodic -filter gaussian -filterwidth 2 -filterheight 2 prova.tiff Unknown texture mode ("texture") or invalid number of arguments (3)

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07-02-2008 22:53
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death_scythe
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devi dargli ankee in cosa deve traforamre il file tiff...

texmake bla bla bla prova .tiff prova.tx

07-02-2008 23:51
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*°§_-???
-.-''

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io normalmente gli passo come comandi:

code:
texmake -smode periodic -tmode periodic -filter gaussian file_da _trasformare.tif file_trasformato.tx
finora non mi ha dato problemi

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:pccrash::pccrash:

08-02-2008 08:55
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nervo
.Art Director.

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Originally posted by [death_scythe]
ma anke a voi i rendering con pixie sono scuri???


si è normale credo...

io sono arrivato a questo risultato... ma non riesco a fare il bump procedurale allo yoyo.



in oltre per la teiera sono partito dalla teoria dietro alla lezione sul dust phong e ho letto i libri di renderman linkati sul sito del prof.
solo che nn mi convince.
ah e mi manca il riflesso sul parquet sfocato..


Piuttosto nessuno sa come si svolgerà l'orale?

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Last edited by nervo on 09-02-2008 at 15:08

09-02-2008 15:03
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death_scythe
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Originally posted by nervo
si è normale credo...

io sono arrivato a questo risultato... ma non riesco a fare il bump procedurale allo yoyo.



in oltre per la teiera sono partito dalla teoria dietro alla lezione sul dust phong e ho letto i libri di renderman linkati sul sito del prof.
solo che nn mi convince.
ah e mi manca il riflesso sul parquet sfocato..


Piuttosto nessuno sa come si svolgerà l'orale?


domande di teoria da parte di marini e qualcosa sul progetto da parte del tutor di regola...

se ti va bene magari solo il tutor...

ank io per la teiera avevo seguito il dustphong per farlo...

09-02-2008 15:11
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death_scythe
.precettore.

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per suddividere lo yoyo avete usato lo shader per fare la scacchiera???

ho un problema... con lo shader della teiera....
se compilato con BMRT mi da questo:



se compilato con PIXIE mi da questo:



e gli shaders vengono compilati entrambi senza errori.... :shock:

Last edited by death_scythe on 10-02-2008 at 18:29

10-02-2008 17:13
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[>>>>VK<<<<]
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io ottengo questo:



secondo voi va bene o no?

se no mi spieghereste dove sbaglio....

per il bump sullo yoyo devi usare la funzione noise

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Jessica Alba Italian Fans Site

11-02-2008 08:35
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